ItiseyeMeeSzark on DeviantArthttps://www.deviantart.com/itiseyemeeszark/art/RoboSpider-437261813ItiseyeMeeSzark

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RoboSpider

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Description

Robo Spider
Background Cryo Environment

In furthering my Uber Surface education I quickly set this up. I was testing myself if I really knew this. Setting up the Uber Surfaces was relatively easy and didn’t take long at all. What took time was splitting of different parts of each material zone and making new ones with the Polygon Editor Tool. The model come with seven material zones and by the time I had finished it had nineteen. The reason for this was so I had more control over the anisotropic highlights.

I even used area lighting on the eyes. I could have gotten away with Ambient only though but there was a slight difference, I got more colour bleed with Area lighting.

Light with 3 spot down lights over the spider covering the whole room, one fill near the camera set to diffuse light only pointing at the spider. One uplighting spot at floor level. Two point lights for overall background fill light, one white, one red and UE2 with IDL with soft shadows, IDL strength 30% using the softbox preset, occlusion samples 75% occlusion colour black. 4X quality Preset except Shading Rate at 1.00.

Once I got the light balance right, the scene still looked Dark so I increased the Gain in the Advanced Render Settings Pane to 1.40. Gamma Correction On and left at the default value of 1.00.

The only postwork was to add the boarder and laser beam, which was a cylinder parented to the Spider and Uber Volume applied but rendered separately by itself with the lights except UE2 on black background and saved as a jpg. This jpg was laid on top of the render in Photoshop and the layer blend mode set to Screen. Applied a little blur for the final touch.


EDIT: I just reloaded this image as I noticed I didn't erase part of the laser that overlapped the spider's head.

Image size
1039x1450px 494.93 KB
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Comments35
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Very cool image. Love the lighting and colors here.