Rendered in Blender Cycles in 5 hours at this size, 5000 samples full GI. I don't know if it needed 5000 samples. I just set it to that a went to bed.
Products all for the DAZ3D Store
Spy Car V12 by Dreamscape-Creations
Disconsolation by DAZ 3D and Jack Tomalin
HDR ProSets Yosemite Pack Two by DAZ 3D and DimensionTheory
I must add that the Car was a real surprise to me, the only one in my library that had a double sided mesh for the windows which is paramount when using unbiased render engines, Lux, Octane and Cycles etc. I did have to break down the material zones more but not an issue in either Daz Studio or Blender. I also had to replace the Signal (Indicator) lens as it had burnt in highlights. Obviously the number plate got changed to.
I also made a Normal map for the deck using Insane Bump script for GIMP...worked out nicely IMHO
NO Postwork on this one, straight out of Blender.
I found a really cool Script for anyone using Blender and HDRI's with a Sun light. This is a very cool script to line up the sun with the HDRI wiki.blender.org/index.php/Ext… I used it for this image and it works very well IMHO
PS I didn't like the dark shadows of the previous one so I re-rendered it.